Can we get mat_picmip -10 back? (Ultra high textures) · Issue #699 · ValveSoftware/Source-1-Games · GitHub
![How do I stop Source from filtering textures at lower resolutions? (TF2 Configuration) : r/SourceEngine How do I stop Source from filtering textures at lower resolutions? (TF2 Configuration) : r/SourceEngine](https://preview.redd.it/j6arauqlz6071.png?width=1920&format=png&auto=webp&s=a0eb40bb57afaf765f1393ddb155413a5c452553)
How do I stop Source from filtering textures at lower resolutions? (TF2 Configuration) : r/SourceEngine
![For those of you not seeing the difference between mat_picmip -1 and -10, I present you the biggest texture change I've noticed so far : r/tf2 For those of you not seeing the difference between mat_picmip -1 and -10, I present you the biggest texture change I've noticed so far : r/tf2](https://i.redd.it/3jc7nuh02da91.png)
For those of you not seeing the difference between mat_picmip -1 and -10, I present you the biggest texture change I've noticed so far : r/tf2
![For those who suffer the "performance update"here is texture mod that unlocks lowest texture(Mat_picmip 4) : r/tf2 For those who suffer the "performance update"here is texture mod that unlocks lowest texture(Mat_picmip 4) : r/tf2](https://external-preview.redd.it/2IDx0VfeCI1lLhvAh2asjZjaKDL1PxIIPEePO_yTESY.jpg?auto=webp&s=1fa53743fbf64d3119c7588de0d4c9f806d99f73)